.mot File Extension
File extension details for .mot
Partial Support| File type | LightWave motion |
|---|---|
| MIME type | |
| Encoding | Plain-text keyframed object motion data |
| Operating systems | Windows, macOS |
| Opens with | LightWave 3D |
| Poly support | Partial. Poly recognizes valid LightWave motion data when its structure is supported. |
| Indexed by Poly | Partial. Poly indexes the filename and can use visual similarity when a schematic rendition is available; scene counts appear in details. |
| Preview in Poly | Partial. Poly can provide a schematic or skeletal rendition when the motion data is readable; the motion file does not include a matching object. |
| Poly agent | Partial. An optimized rendition of the 3D object or scene is provided to the agent, allowing compact yet information-rich multimodal interaction with 3D files when a rendition is available. |
What kind of file is a .mot?
A .mot file stores keyframed LightWave object motion. It carries animation values for a compatible object or scene, rather than a mesh or complete renderable asset.1
How do I open a .mot?
Use LightWave 3D and load the motion onto the matching object. Check frame rate, axis conventions, and timing after import.
Poly support for .mot
Poly recognizes .mot as model/x-mot, indexes its filename, and can provide visual similarity when a schematic rendition is available. The details panel shows available motion and scene counts. A MOT file contains motion data rather than a finished object. When readable, a schematic or skeletal rendition can still give the agent compact, information-rich multimodal interaction with the motion data.
Working with .mot files
Keep the original and export a copy through a format-aware tool when moving to glTF or GLB. Verify animation bindings after conversion.1
Footnotes
- LightWave. Saving and loading motion files. Documents
.motmotion-file workflows. ↩ ↩2